G
Game with ADHD

About Me

The Person Behind the Screen

Who am I

Content coming soon...

Profile & Cognitive Philosophy

Me as a Gamer

I approach gaming through Cinematic and Character-Driven Tactical Agency.

The Dopamine Economy

My ADHD brain runs on a strict dopamine economy: it needs high momentum, immediate feedback, and clear consequences.

If a game asks me to solve a high-stakes tactical crisis, I am locked in for six hours. If it asks me to organize a virtual storage box or read an encyclopedia entry, my brain shuts down immediately.

High Engagement & Flow State

What Actually Keeps Me Hooked

★

The FM & Dashboard Hyperfocus

Holy Grail

Football Manager is my undisputed most-played game and the absolute holy grail for my dopamine loop. I crave fast data processing and logical systems where my decisions are instantly visible on the pitch or in the world. It is pure tactical agency without the bloat of survival mechanics. I want to build empires, not scrounge for berries.

Football Manager Satisfactory RollerCoaster Tycoon

Tactical RTS & Frontline Pressure

Dopamine Anchor

Strategy should be about positioning, map control, and flanking, not babysitting virtual peasants. The economy needs to be "set-and-forget" or tied directly to conquering frontline sectors. Do not make me chop wood by hand or repeat the exact same 10-minute build order every single match.

Company of Heroes 3 Rise of Nations

Character-Driven 3D Puzzles & Flow

Dopamine Anchor

Give me a fixed, strong protagonist in a world with rhythmic combat, stealth, or acrobatic traversal. If I mess up, I need to be able to correct my mistakes quickly without losing my flow state or staring at a massive loading screen.

Cyberpunk 2077 The Witcher 3 Days Gone Batman: Arkham Dishonored Prince of Persia

High Narrative Urgency

Dopamine Anchor

Fully voiced drama, ticking-clock ethical choices, and situations where the tension hits you straight through the audio. If characters are screaming over a radio demanding a decision, I am completely locked in.

The Wolf Among Us Telltale's The Walking Dead Dispatch
Instant Dealbreakers

Instant Dealbreakers (The Rage-Quit Triggers)

Repetitive Micro-Slog

Dealbreaker

Virtual workers who stop moving after two minutes, farms that demand manual replanting, or games that force me to build the exact same base camp from scratch every single match. My executive dysfunction says absolutely not.

Virtual Housekeeping

Dealbreaker

I struggle enough with real-life chores. I absolutely refuse to manage mandatory meters for hunger, thirst, freezing to death, or weapon degradation just to exist in a game world.

Frostpunk Red Dead Redemption 2

Unvoiced Walls of Text

Dealbreaker

If your game cannot convey its story through voice actors or actual action, and instead hands me a three-page essay to read, I am mashing the skip button until something explodes.

Cold Administration

Dealbreaker

Spreadsheet warfare with zero face or visual feedback. If commanding an entire army feels like doing taxes in Excel, count me out.

Hearts of Iron

Fake Difficulty (Level Scaling)

Dealbreaker

If I spend 30 hours grinding for a legendary sword and a random roadside bandit in rags still takes ten hits to kill, I am uninstalling. Power progression needs to feel earned and lethal.

Skyrim
Editorial Transparency

English is not my first language, so I use AI as an assistive editor to translate and structure my ideas. Every mod, concept, and review comes straight from my own hands-on gameplay and testing.

Medical & Perspective Disclaimer

Medical & Contextual Disclaimer

The content, articles, and software on Game with ADHD reflect personal lived experience and a software engineering perspective on cognitive ergonomics and human-computer interaction.

This is not medical, psychiatric, or clinical advice. ADHD and neurodivergent conditions vary significantly across individuals. If you suspect you may have ADHD or require medical guidance, diagnosis, or treatment, please consult a qualified healthcare professional or licensed medical doctor.